NATO Commander (computer game)
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NATO Commander | |
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Developer(s) | MicroProse |
Publisher(s) | MicroProse |
Release date(s) | 1983 |
Genre(s) | strategy game |
Mode(s) | Single player |
Platform(s) | Atari 8-bit family, Apple II, Commodore 64 |
NATO Commander is a commercial computer strategy game designed by Sid Meier and released in 1983 by MicroProse. The game ran on 8-bit home computers of its day such as the Atari 8-bit family, Apple II and Commodore 64.
The scenario involves a Cold War Soviet invasion of West Germany. The player is given operational control of NATO land armies (only the computer can play the Soviets), and must repel the invasion by deploying his forces geographically and choosing their offensive or defensive roles.
As the battle progresses, both operational and political factors influence the outcome. NATO may lose or win back cities and territory; French armies may or may not come in on the player's side. Tactical nuclear weapons are available to both sides. In the end, either the player or the Soviets surrender, based on how much land and combat-ready forces remain.