SK8
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SK8 was Apple's attempt at creating an object oriented Lisp-based multimedia authoring tool.
SK8 was used to create Apple's Cocoa, a multimedia authoring tool for children (which predates and is unrelated to the Mac OS X Cocoa API). After stopping work on SK8 in 1997, Apple released its source code. In 2004, Mikel Evins, who worked on SK8 at Apple, announced that he was starting a project called Skate which would be an updated, open source version of SK8[1], but there has not been any news of the project since then.
[edit] References
[edit] External links
- Jim Spohrer, SK8, "ATG Education Research - The Authoring Tools Thread," SIGCHI Bulletin, 30(2), April 1998
- Source code of SK8 from Apple's FTP server
- Screenshot of SK8
JEREMY ROBO THE BEST SK8TER IN THE WORLD ROLLERBLADING AND SKATEBOARDING FOR ELEMENT,DC,GIRL,FALLEN AND SPITFIRE AND VALO,MINDGAME,AND REMZ.