Space Station Silicon Valley
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Space Station Silicon Valley | |
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Developer(s) | DMA Design |
Publisher(s) | Take 2 |
Release date(s) | October 1,1998 |
Genre(s) | 3-D Platformer |
Mode(s) | Single player |
Rating(s) | ESRB: Kids to Adults (K-A) |
Platform(s) | Nintendo 64, Game Boy Color |
Media | 64-megabit |
Space Station Silicon Valley is a platform game released on October 01, 1998 by Scottish developer DMA Design (now known as Rockstar North, creator of the Grand Theft Auto series). It was initially released for the Nintendo 64, and later in a version for the Game Boy Color. Several glitches were present within the game, but this did not prevent it from attaining considerable critical acclaim.[1]
[edit] Storyline
The game's storyline revolves around a space station, home to numerous animals (the station was intended by the designer to be a "technologically advanced amusement park"), which was launched and subsequently lost in the year 2001. Thought to have disappeared forever, it reappears in the year 3000, and its designer, Professor Cheese, mysteriously vanishes upon an excursion to the station. Following this, A duo of "Heroes for Hire", namely Danger Dan and his partner Evo, are dispatched to the station in order to investigate this disappearance. They arrive to find that over 1000 years, the animal cargo had evolved and merged with technology; examples including an electronically-powered fox with motorized wheels and a steam-powered hippopotamus. Throughout the course of the game, the space station is on a collision course with Earth, and it is the player's mission to save all of humanity.
Within the game, the player controls Evo, a robot who is reduced to no more than a microchip during the crash into the station (caused by a fight the heroes were having over which radio station to listen) and must enter the bodies of the animals therein (who each possess their own abilities), in order to solve puzzles and defeat enemies in each level. As this progresses, Dan is trapped in the team's destroyed spaceship and does nothing but assign Evo his missions and watch the player's actions.
[edit] Critical reception
Space Station Silicon Valley was largely well received due to its intuitive mechanics, innovative level design, and comical concepts.[citation needed]
[edit] Bugs and glitches
The game has also been known to freeze up, but it is a rare occurrence.
Freezes are much more common when using the Expansion Pak, however. In some cases it is impossible to get past the first few start up screens if the Expansion Pak is present.
The effect of the second bug pictured, allowing the player to walk through the level bonus souvenir, kept the player from collecting all the souvenirs in the game. This results in the ending of the game changing dramatically, and thus, no player was ever able to complete the game fully and witness the proper ending for the game.