Stephen Crow (game programmer)
From Wikipedia, the free encyclopedia
[edit] Biography
Stephen Crow (also known as Stephen J. Crow, Steve Crow, and Steve J. Crow) is a game programmer who worked in the 1980s on the ZX Spectrum platform. He then programmed for companies such as Hewson Consultants and Bubble Bus Software. Even if he wasn't in himself, he has worked with members of the Graftgold team, and has been elected Best programmer of the year in 1986 by the readers of CRASH.[1] More recently, he was the lead artist working for Monkeytropolis, a game company that is no longer active[2][3].
[edit] Ludography
- Laser Snaker (1984), Poppy Soft
- Factory Breakout (1984)
- Starquake (1985), Bubble Bus Software
- Wizard's Lair (1985), Bubble Bus Software
- Firelord (1986), Hewson Consultants Ltd.
- Zynaps (1987), Hewson Consultants Ltd.
- Eliminator (1988), Hewson Consultants Ltd.
- Turbo Outrun (1989), U.S. Gold Ltd.
- Savage (1989), Rainbird Software
- Mr. Heli (1989), Firebird Software Ltd.
- Overlord (1990), Virgin Mastertronic Ltd.
- Golden Axe (1990), Virgin Games, Inc.
- Chase H.Q. II: Special Criminal Investigation (1990), Ocean Software Ltd.
- Global Gladiators (1993), Virgin Games, Inc.
- Disney's Aladdin (1993), SEGA Enterprises Ltd.
- Cool Spot (1993), Virgin Games, Inc.
- Walt Disney's The Jungle Book (1994), Virgin Interactive Entertainment, Inc.
- Earthworm Jim (1994), Playmates Interactive Entertainment, Inc.
- Earthworm Jim Special Edition (1995), Interplay Entertainment Corp.
- Earthworm Jim 2 (1995), Playmates Interactive Entertainment, Inc.
- Skullmonkeys (1998), Electronic Arts, Inc.
- BoomBots (1999), SouthPeak Interactive, LLC
- Metal Arms: Glitch in the System (2003), Sierra Entertainment, Inc., Vivendi Universal Games, Inc.
- World of Warcraft: The Burning Crusade (2007), Blizzard Entertainment Inc.