Talk:Chrono Trigger
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[edit] References in popular culture
Chrono Trigger is stated to be Hiro Nakamura's favorite game on his (fictional) official blog in this entry and this one too. Nakamura is one of the main character of the American drama series Heroes. Could we mention this somewhere in this article? Kariteh 21:53, 17 February 2007 (UTC)
- Why? Is it really notable enough that it's the favourite game of a fictional character? I don't think it is. Nique talk 00:30, 18 February 2007 (UTC)
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- But why didn't anybody delete this section in the Featured Article FFVI then? Kariteh 10:17, 18 February 2007 (UTC)
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- Probably because there's more than one entry, and the two entries are both about things that Square did, although admittedly the name of the section is a little misleading. That section doesn't really belong there, either: it's too much like a trivia section. Nique talk 12:44, 18 February 2007 (UTC)
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[edit] Spoiler warning?
Hi folks, I added the spoiler warning to the Characters / Plot section; I then looked at the history and realized that most think the entire article is a spoiler. If this is consensus go ahead and revert (and I apologize) but looking at the article, it's pretty much those two sections that actually give away what happens in the course of the game. Thoughts? Spoom - Talk 04:55, 4 March 2007 (UTC)
- If you have a look at Talk:Final Fantasy VII#Spoiler Warning, as well as Talk:Final Fantasy X#Spoilers Tags?, hopefully you'll understand why I removed the spoiler tags you just added, as well as why I oppose the use of spoiler tags. If you need my reasoning, again, just look at those two discussions. It can really be summed up by the following phrase: Wikipedia's job is to present information to the reader, not protect the reader from information. If someone sees a Plot or Story section, they should realize that there are going to be spoilers, and if they don't like that, they have the option to look elsewhere. This is an encyclopedia, after all, not an overprotective mother. Nique talk 12:51, 4 March 2007 (UTC)
[edit] Multiple endings were not revolutionary
I'm not gonna get into a revision battle with you guys, so this is the last time I'm gonna change the entry, but I've proven and given references for the fact that multiple endings was not a revolutionary feature in chrono trigger. If you want to make sure to keep incorrect information in wikipedia, there's really very little stopping you. If you wanted to make it factually correct and still keep a mention of the multiple endings you could even keep it in there if you change the adjective from "revolutionary" to something like "outstanding" or "notable." But as it stands now, the statement that multiple endings in chrono trigger was revolutionary is verifiably false. —The preceding unsigned comment was added by 68.167.66.10 (talk) 03:36, 21 March 2007 (UTC).
- I re-reverted the above. As mentioned in the earlier edit summary, multiple endings was notable for an RPG, especially the way that the multiple endings were implemented and combined with the save plus. The article never claimed it was the first or only game with multiple endings, it claims that CT had features that were seen as revolutionary, which seems true. Actually, has there been another game that has multiple endings the way that CT had them? I haven't seen any, and I have played a lot of RPGs by now. ;^) If anyone disagrees, then discuss it before you start a revert war. This is especially true if you are new to Wikipedia and haven't established an edit history where people can gain confidence in your opinion. wrp103 (Bill Pringle) 14:07, 21 March 2007 (UTC)
If you want to keep the phrase that multiple endings were revolutionary, you have to rebut the proof I've offered. If you simply keep the phrase in without justifying it on the discussion page or offering references, then you're doing an injustice to maintaining truth in wikipedia. If you want to keep the phrase in there then you need to offer references to the fact that it was a revolutionary feature. —The preceding unsigned comment was added by 67.101.135.235 (talk • contribs) 15:33, 21 March 2007.
- It's also worth noting that previous "multiple ending" games, such as Metroid as the IP user referenced, contained a few barely distinct endings, whereas Chrono Trigger contains, I believe, 12 distinct endings. Dlong 15:10, 21 March 2007 (UTC)
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- I would suggest that the anon should get more familiar with Wikipedia and how it works. It is not up to the group to prove something to the individual; it is up to the individual to prove something to the group. It is clear that you are new to Wikipedia and don't know how things work. I also suspect that you have never played Chrono Trigger, since you seem to be arguing your interpretation of what the article said rather than the actual game itself. You obviously re-reverted the change before you read this discussion, but I had left a note on your first IP talk page suggesting that you discuss the issue before reverting.
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- It is clear that you have several IPs available to you, but you should not think that makes you immune to disciplinary actions if you decide to turn this into a revert war. If you can convince the majority of the people who are monitoring this article that the multiple endings of CT are not notable, then fine, but until then, please let the article alone. wrp103 (Bill Pringle) 15:46, 21 March 2007 (UTC)
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- You're wrong, on many counts.
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1) Chrono Trigger is one of my favorite games of all time, that's the only reason why I care about what its entry states. 2) I've given references and examples why my position is what it is and so far the only response I've heard is basically "nu uh." 3) If you want to make a statement that someone has clearly disputed and backed up with references and examples, if you want to keep it in there in the face of that contrary proof then the onus is now on YOU to backup why the case is not as the proof I've offered says it is. 4) I'm not new to wikipedia, I just don't care about building up some online persona here. 5) I'm not switching IPs to be sneaky like you're insinuating, you're clearly unaware of dynamic IP addresses. 6) I never said the multiple endings were not notable, in fact I specifically said if you wanted to use the adjective "notable" or "outstanding" or something similar then it would be a true statement, but using the adjective revolutionary in the phrase "... aspects of Chrono Trigger were seen as revolutionary — including its multiple endings..." is simply not true as already given references and examples to the contrary. —The preceding unsigned comment was added by 67.101.135.235 (talk) 16:27, 21 March 2007 (UTC).
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- As has been noted previously, the STYLE of the multiple endings was revolutionary (prior to CT, as has been pointed out, the most endings were about 3 or so, and they were rather similar, whereas CT had very different lines/paths to the endings, and twelve very different endings to boot), and to use the full quote rather than take anything out of context: "At the time of its release, certain aspects of Chrono Trigger were seen as revolutionary — including its multiple endings, plot-related sidequests focused on character development, unique battle system, and detailed graphics."
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- If you're SO pedantic about the issue, would you be satisfied if we changed it to "the number of distinct multiple endings available" instead? It bloats the phrase up something fierce, but if you're going to go this far over two words (which, by the way, we have provided refutation for, if you'd care to read the rest of the discussion and the other replies a little more carefully) it may be better to bloat it up, rather than omit something which is true and interesting. Nique talk 17:26, 21 March 2007 (UTC)
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- I think I came up with a decent compromise. I left the original text, but added details in a footnote to explain why the multiple endings were notable. wrp103 (Bill Pringle) 20:02, 21 March 2007 (UTC)
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