Crimsonland
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Crimsonland | |
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Developer(s) | 10tons Entertainment |
Publisher(s) | Reflexive Entertainment |
Release date(s) | 2003 |
Genre(s) | Computer Shoot em up |
Mode(s) | Single player, 2 Player |
Rating(s) | ESRB: M (Mature) |
Platform(s) | Windows |
Input | Keyboard, mouse |
Crimsonland is an arcade computer game, released in April 22, 2003. The player must defend himself against thousands of aliens that surround him. This objective is accomplished using a variety of weapons, perks and bonuses. Crimsonland 2 is currently in the making.
This 2D game utilises a top down view with scrollable screen. The player moves around using the keyboard and aims with his mouse, similar to early PC arcade games such as Abuse.
[edit] Gameplay
In Crimsonland, there are several aspects of gameplay.
[edit] Perks
As you kill more aliens, you get experience points. When you gain a certain amount, you gain a level, allowing you to get a perk. As you become a higher level, more experience is needed to gain a level, and get more perks.
Perks come in many forms. Some perks make you reload faster, while one makes you invincible for 30 seconds before killing you. When you gain a level, generally five perks are randomly chosen to be made available for you, although some perks such as Perk Expert will modify how many and which perks can be displayed. Some perks have prerequisites, such as gaining a weaker version of the perk first.
[edit] Weapons
Crimsonland boasts a wide array of weapons in the game. There is a total of 25 weapons, along with a few secret ones. As you complete a level in normal difficulty Quest mode, you occasionally unlock a weapon. The most basic weapon in the game is the pistol, which you start with in most levels of the mode. Sometimes, enemies drop a weapon, which you can pick up and use. The chances of this happening is very high when you start the level, but decreases after you obtain a different weapon.
All weapons have a reload time, depending on how powerful they are. the pulse-gun, for example, has virtually no reload time, but isn't very effective against hordes of enemies.
Some weapons have an impact on your speed. If you obtain a "mean minigun", your character will move very slowly, but will have lots of fire power. Also, all weapons have a different amount of ammo in storage. A rocket launcher, for example, only has five rockets before it reloads, while an assault rifle has 25 rounds.
Each weapon that is unlocked is shown in the "Weapons Database" inside of the game. All the weapons have a number with them. A strange occurrence in this is that some weapons have skipped numbers in the game, and that two of these are the already discovered Blade Gun and Shrinkifier 3k.
[edit] Bonuses
Throughout the game, the enemies will drop certain bonuses which help you live longer, kill more enemies and gain a higher score.
[edit] Modes
Crimsonland features a wide array of modes for the single player and two player game.
- Quest: This is essentially the "campaign" mode of the game. Originally, the game had 4 episodes, with 10 levels in each one. In September 9, 2003, a new version was released that added more weapons, perks, and a new 5th episode to the game. Each episode has a different terrain type, such as grassy, or ice. Each level has a limited number of enemies that will spawn before you win.
- Survival: In this mode, you have to stay alive to achieve the highest score possible. You start with a pistol, and aliens slowly start attacking. As the game progresses, different monster types, and more monsters come out faster. This mode continues until you die, and allows gaining perks to aid you. It is the most commonly played game mode and constitutes the main focus of the game.
- Rush: This mode, like Survival, continues until you die. You start with an assault rifle, and must hold off a constant waves of enemies as long as possible. There are no perks, upgrades, or weapons that you can get, but your assault rifle has no reload. In this mode, the goal is to stay alive as long as possible. This is a very fast mode with games typically lasting less than a minute.
- Tutorial: This mode teaches you how to play Crimsonland, use perks, fire weapons, move around, etc.
[edit] Enemies
In Crimsonland, there is a wide array of enemies. All of the enemies have a random color and size. Most of the time, the larger ones are harder to kill. Some enemies are also invisible, while others shoot at you. There are also "hives", that produce enemies. Here is a list of the enemies:
- Aliens - Normal Aliens, Red Speed devils (Small, fast, red, killer aliens)
- Zombies - Zombie-Producing Zombies (Zombie Masters), Normal Zombies
- Lizards - Normal Lizards, Lizard Kings, (hard to kill lizards)
- Spiders - Plasma-Shooting Spiders, Tiny Plasma-Shooting Spiders, Dividing Spiders (Spideroids), Normal Spiders
- Invisible Enemies - Normal Invisible Enemies (Ghosts)
- Nests-Tiny Plasma-Shooting Spider producing nests, Normal Alien producing nests, Normal Spider producing nests, Lizard producing nests.
[edit] Mini Games
There is only one mini-game, called Alien Zoo Keeper, which is a secret. The objective in the game is to clear the area of aliens by putting 3 aliens of the same colour in a row. The producer said this game was not finished.
[edit] Trivia
On several holidays the Crimsonland splash screen has included easter eggs, including snow on Christmas with a Happy Holidays message scrolling across the top.