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Fair division

From Wikipedia, the free encyclopedia

Fair division, also known as the cake cutting problem, is the problem of dividing a resource in such a way that all recipients believe that they have received their fair share. The problem is hard because each recipient may have a different measure of value of the resource: in the "cake cutting" version, one recipient may like marzipan, another like cherries, and so on.

For two people there is a simple solution which is commonly employed. This is the so-called divide and choose method. One person divides the resource into what they believe are equal halves, and the other person chooses the "half" they prefer. Thus, the person making the division has an incentive to divide as fairly as possible: for if they do not, they will likely receive an undesirable portion. This solution satisfies the problem's mathematical 'envy-free' requirement. However that term assumes they only work on their own valuation and don't know or consider how the other person values his. And on the other hand if they don't know how the other values his share the division can be very inefficient in maximising the value for each.

Fair division is usually taught in college math courses and can elude math majors. It was an important open problem during much of the twentieth century, when the most important variant was finally solved together by Steven Brams and Alan Taylor in 1995.

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[edit] Many players

The problem can be extended to three or more people, but the method for finding an optimum solution becomes complicated.

One method continues the division to successively smaller "equal" portions. The first person divides the resource into what they believe are equal halves. The second then chooses a half, leaving the remainder for the first person. Each of these two people then divide their respective portions into thirds. The third person picks two of the resulting portions: one from the first person and one from the second person. If there are four people, each of the first three people divides their portions into fourths, and the process continues.

A problem with this approach is that the portions may become reduced to absurdly small sizes.

Another method begins with the first person portioning off 1 / n of the resource (for n people). Each following person then examines the portion in turn, removing a part for themselves if they believe the portion to be larger than 1 / n. The last person to remove part receives the portion. The process continues until the entire resource has been fairly divided.

The problem was one of the big open problems of the twentieth century. The first cake cutting procedure that produced an envy-free division of cake for any natural number of persons was first published by Steven Brams and Alan Taylor in 1995. But because the procedure is somewhat impractical when the number of persons is large, fair division continues to be an important problem in mathematics and the social sciences.

[edit] Variants

Some cake-cutting procedures are discrete, whereby players make cuts with a knife (usually in a sequence of steps). Moving-knife procedures, on the other hand, allow continuous movement and can let players call "stop" at any point.

A variant of the fair division problem is chore division: this is the "dual" to the cake cutting problem in which an undesirable object is to be distributed amongst the players. The canonical example is a set of chores that the players between them must do. Note that "I cut, you choose" works for chore division.

Other variants include cakes which contain indivisible items (i.e. nuts or berries on the cake) which must be fairly distributed between players (such pieces are referred to as atoms), or the requirement of having connected pieces (i.e. only whole pieces and not fragments are allowed).

[edit] Limitations

The nature of the resource to be divided may affect fair division. The classic example is the tale of 1 Kings 3:15-28 in which King Solomon proposes to settle a dispute between two women who each claim a child by dividing the child in half.

[edit] See also

[edit] References

  • Steven J. Brams and Alan D. Taylor (1995). "An Envy-Free Cake Division Protocol," American Mathematical Monthly, 102, pp.9-19. (JUSTOR)
  • Steven J. Brams and Alan D. Taylor (1996). Fair Division - From cake-cutting to dispute resolution Cambridge University Press. ISBN 0-521-55390-3
  • Vincent P. Crawford (1987). "fair division," The New Palgrave: A Dictionary of Economics, v. 2, pp. 274-75.
  • Jack Robertson and William Webb (1998). Cake-Cutting Algorithms: Be Fair If You Can, AK Peters Ltd, . ISBN 1-56881-076-8.
  • Bryan Skyrms (1996). The Evolution of the Social Contract Cambridge University Press. ISBN-13: 9780521555838
  • Hal Varian (1987). "fairness," The New Palgrave: A Dictionary of Economics, v. 2, pp. 275-76.

[edit] External links


 view  Topics in game theory

Definitions

Normal form game · Extensive form game · Cooperative game · Information set · Preference

Equilibrium concepts

Nash equilibrium · Subgame perfection · Bayes-Nash · Trembling hand · Proper equilibrium · Epsilon-equilibrium · Correlated equilibrium · Sequential equilibrium · Quasi-perfect equilibrium · ESS · Risk dominance

Strategies

Dominant strategies · Mixed strategy · Tit for tat · Grim trigger

Classes of games

Symmetric game · Perfect information · Dynamic game · Repeated game · Signaling game · Cheap talk · Zero-sum game · Mechanism design · Stochastic game

Games

Prisoner's dilemma · Coordination game · Chicken · Battle of the sexes · Stag hunt · Matching pennies · Ultimatum game · Minority game · Rock, Paper, Scissors · Pirate game · Dictator game · Public goods game · Nash bargaining game

Theorems

Minimax theorem · Purification theorems · Folk theorem · Revelation principle · Arrow's Theorem

Related topics

Mathematics · Economics · Behavioral economics · Evolutionary game theory · Population genetics · Behavioral ecology · Adaptive dynamics · List of game theorists

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