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Talk:Oni (computer game) - Wikipedia, the free encyclopedia

Talk:Oni (computer game)

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Contents

[edit] Name selection

In Japanese mythology, Oni are strong, human-like demons that punish evil-doers, just as a hyper-evolving Konoko is eliminating the Syndicate in the game. Moreover, in Japanese language, "it" in a game of tag is called "Oni" instead; this is especially fitting because a majority of the game consits of Konoko chasing down various characters that are fleeing specifically from her (Muro, Mukade, Griffin etc). I think this is noteworthy information, though I don't know if it actually played a role in the selection of the game's name.

[edit] Character Bios

It would be neat to see the biographies of the characters and their general attitudes towards the world. Konoko is definately a rebel. -Slayemin

[edit] POV!

The Gameplay and features section of this article is a POV promotional mess. I removed the weapons (which read like it came straight out of the game's manual) and am attempting to rework the entire section. --C-squared 01:35, August 9, 2005 (UTC)

I'm inclined to agree. This game was an absolute mess and received harsh condemnation from most critical outlets. Yet, this entry continues to read like a promotional ad, with mentions of "unique" and "smooth" gameplay. --AWF
"Harsh condemnation"? Do you have a source for that? Sure, it didn't get amazing reviews like this page may imply, but the reviews were respectable and above-average overall. Oni on Metacritic

[edit] Cheats

The page does not provide any cheats. I am adding some cheats which are known to me. 1 cheat is unlocked every time one completes the full game. It is possible to manually unlock cheats by using a hex editor and editting a certain file, but I don't know how this works and I don't have the concerned software. Any information will be welcome and appreciated.

                                                                            Draco 10:04, 3 January 2006 (UTC)
This isn't GameFAQs.com. --AWF

[edit] Network

I remember reading a long time ago that the game's networking functions were scrapped because of something to do with bandwidth or synchronization. I think it was mentioned in MacAddict, but I'm not sure which issue. The demo ships with #56, so it could be anywhere up to or just a little past there. Dread Lord CyberSkull ✎☠ 14:53, 12 March 2006 (UTC)

[edit] Year game takes place

The first words of my manual are: "It's 2032 and the world isn't what it used to be."

Surly proof, if proof be need be, that the game does take place in 2032, no?

22:28, 17 March 2006 (UTC) -GWW

[edit] Spoiler warning

Shouldn't someone put a spolier tag on the storyline part? --Short stop 09:53, 5 June 2006 (UTC)

[edit] Rockstar?

Hey how come there was a ps2 port by Rockstar?

I don't think I understand the question. Presumably, somewhat thought they would make money off it. 07:03, 4 July 2006 (UTC)

Bungie had already expressed interest in making PlayStation games before being acquired by Microsoft.

[edit] Storyline

In short, this section is way the heck too long.

Storyline sections should be breif synopsis. Christ anyone who reads all that could have played the game and gotten the information faster. I will be truncating this section severely if I have time in the next few days.--Oni Ookami AlfadorTalk|@ 11:13, 25 December 2006 (UTC)

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