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Rationalizability

From Wikipedia, the free encyclopedia

Rationalizability
A solution concept in game theory
Relationships
Superset of: Nash equilibrium
Significance
Proposed by: D. Bernheim and D. Pearce
Example: Matching pennies
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In game theory, rationalizability or rationalizable equilibria is a solution concept which generalizes Nash equilibrium. The general idea is to provide the weakest constraints on players while still requiring rational players. It was first discovered independently by Bernheim (1984) and Pearce (1984).

[edit] Constraints on beliefs

Coordination game
A B
a 1, 1 0, 0
b 0, 0 1, 1

Now consider a simple coordination game (the payoff matrix is to the right). The row player can play a if she can reasonably believe that the column player could play A, since a is a best response to A. She can reasonably believe that the column player can play A if it is reasonable for column to believe that the row player could play a. He can believe that she will play a if it is reasonable for him to believe that she could play a, etc.

Prisoner's Dilemma
C D
c 2, 2 0, 3
b 3, 0 1, 1

This provides an infinite chain of consistent beliefs that result in the players playing (a, A). This makes (a, A) a rationalizable equilibrium. A similar process can be repeated for (b, B).

Not every strategy in every game is rationalizable. Consider a prisoner's dilemma pictured to the left. Row player would never play c, since c is not a best response to any strategy by the column player. This is an example of a more general fact, that a strategy which is strictly dominated cannot be part of a rationalizable equilibrium.

Conversely, for two-player games, the set of all rationalizable strategies can be found by iterated elimination of strictly dominated strategies. In games with more than two players, however, there may be strategies that are not strictly dominated, but which can never be the best response. By the iterated elimination of all such strategies one can find the rationalizable strategies for a multiplayer game.

[edit] Rationalizability and Nash equilibria

It can be easily proved that every Nash equilibria is a rationalizable equilibria, however the converse is not true. Some rationalizable equilibria are not Nash equilibria. This makes the rationalizability concept a generalization of Nash equilibrium concept.

Matching pennies
H T
h 1, -1 -1, 1
t -1, 1 1, -1

As an example, consider the game matching pennies pictured to the right. In this game the only Nash equilibrium is row playing h and t with equal probability and column playing H and T with equal probability. However, all the pure strategies in this game are rationalizable.

Consider the following reasoning: row can play h if it is reasonable for her to believe that column will play H. Column can play H if its reasonable for him to believe that row will play t. Row can play t if its reasonable for her to believe that column will play T. Column can play T if it reasonable for him to believe that row will play h (beginning the cycle again). This provides an infinite set of consistent beliefs that results in row playing h. A similar argument can be given for row playing t, and for column playing either H or T.

[edit] References

  • Bernheim, D. (1984) Rationalizable Strategy Behavior. Econometrica 52: 1007-1028.
  • Fudenberg, Drew and Jean Tirole (1993) Game Theory. Cambridge: MIT Press.
  • Pearce, D. (1984) Rationalizable Strategy Behavior and the Problem of Perfection. Econometrica 52: 1029-1050.
  • Ratcliff, J. (1992–1997) lecture notes on game theory, §2.2: "Iterated Dominance and Rationalizability"


 view  Topics in game theory

Definitions

Normal form game · Extensive form game · Cooperative game · Information set · Preference

Equilibrium concepts

Nash equilibrium · Subgame perfection · Bayes-Nash · Trembling hand · Proper equilibrium · Epsilon-equilibrium · Correlated equilibrium · Sequential equilibrium · Quasi-perfect equilibrium · ESS · Risk dominance

Strategies

Dominant strategies · Mixed strategy · Tit for tat · Grim trigger

Classes of games

Symmetric game · Perfect information · Dynamic game · Repeated game · Signaling game · Cheap talk · Zero-sum game · Mechanism design · Stochastic game

Games

Prisoner's dilemma · Coordination game · Chicken · Battle of the sexes · Stag hunt · Matching pennies · Ultimatum game · Minority game · Rock, Paper, Scissors · Pirate game · Dictator game · Public goods game · Nash bargaining game

Theorems

Minimax theorem · Purification theorems · Folk theorem · Revelation principle · Arrow's Theorem

Related topics

Mathematics · Economics · Behavioral economics · Evolutionary game theory · Population genetics · Behavioral ecology · Adaptive dynamics · List of game theorists

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