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Talk:Wasteland (computer game) - Wikipedia, the free encyclopedia

Talk:Wasteland (computer game)

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[edit] Who currently holds the copyright to this game?

Just out of curiosity, who currently holds the copyright to Wasteland at this moment in time? The Developer Interplay, or the Publisher/Distributor Electronic Arts? --I am not good at running 05:55, 26 May 2006 (UTC)

EA owns the game title. Pomin Wu 04:38, 28 May 2006 (UTC)

[edit] Some edits

I did some editing, here are the major points in case anyone's wondering:

  • Removed reference to Bruce Schlickbernd since he was only one of several people credited with "additional design", limiting the credits to the four main designers.
  • Removed incorrect reference to the game taking place in 2087, which is a common misconception based on the datestamp of a book within the game which could however have been written at any time after the game ends. Ken St. Andre has stated that the events of the game take place in an unspecified year roughly 50 years after the war in 1998.
  • Removed reference to Combat Shooting, which was partially incorrect and way too obscure to belong on the page anyway.
  • Put a "citation needed" tag on the "marketing gimmick" thing - I've never heard of it.
  • Changed the Mobygames link to actually point to Wasteland.

--Kaffedrake 21:58, 18 August 2006 (UTC)

In answer to some of the above, Bruce Schlickbernd was to be listed as a designer for the game (this can be confirmed by Alan Pavlish), but graciously defered since he joined the project after it had begun.

The "marketing gimmick" can be confirmed by any of the nine employees of Interplay of the time. An external source to Interplay (or Electronic Arts) is probably not available, since this wasn't something that was exactly going to be discussed with the media at the time. This typist was present at the meetings where this matter was discussed internally at Interplay.

I do not remember the "date" the game events are supposed to take place in, but it is entirely possible that more than one date is listed in different places within the game - development at Interplay never treated designer's text as sacrosanct and continuity errors are possible.

14 January, 2007

I actually found a reference in a magazine scan from the time of the game's release saying "Interplay insists that the game should be rated PG-13 because of the personalized violence in the adventure, as well as sexual hints." However, if the intent behind this could only be confirmed through hearsay, the question is whether it's encyclopaedic. Even letting the information remain on the strength of your word (which I see no reason to doubt) seems to amount to original research. I'm no Wikipedia expert, but I'd guess that sourcing requires some kind of off-Wikipedia documentation.
As for the date, I'm pretty sure that no "current" date appears in the game, there's just the 2087 one which appears once in the game and once in the manual. --Kaffedrake 12:11, 25 March 2007 (UTC)

[edit] Combat shooting

It would be nice if some justification was given for adding this back in, especially after I pointed out the note is ill-informed. What is known about the game's code and ruleset points to Combat shooting not being used. Its appearance in the game interface is the most eye-catching difference between the 8-bit and PC versions, but that doesn't mean it's in any way significant enough to warrant Wikipedia inclusion. All that can be said about it is speculative and likely to become irrelevant. --Kaffedrake 17:47, 26 October 2006 (UTC)

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