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Weapon (Final Fantasy)

From Wikipedia, the free encyclopedia

This article is about the creatures known as "Weapon" in the Final Fantasy video game series. For items that characters equip in the series, see List of Final Fantasy weapons.

The Weapon (ウェポン Wepon?) creatures are entities (some biomechanical and others entirely organic) in the Final Fantasy series. They have been a main feature in the series since the fifth installment. They are generally very powerful and have large amounts of HP, relative to other monsters in the game, and are usually presented as powerful optional superbosses.

Spoiler warning: Plot and/or ending details follow.

Contents

[edit] Final Fantasy I

The FFV version of Omega is an optional boss in the first Final Fantasy of Final Fantasy I & II: Dawn of Souls. He has 35,000 Hit Points (one of three enemies with more HP than the final boss), which is tied with his FFV counterpart, Shinryu, for the most in FFI's Game Boy Advance remake. The player finds Omega in the Lifespring Grotto dungeon (which is a secret dungeon in the GBA version only, featuring bosses from Final Fantasy V). There, victory over Omega yields the Muramasa, the Ninja's strongest weapon. Omega's sprite is a modified version of the one featured in Final Fantasy V, and before the battle, it says that it has been a thousand years since it has been challenged, a reference to a book in Final Fantasy V that mentions that Omega came 1,000 years ago.

[edit] Final Fantasy II

A recolored Behemoth sprite dubbed "Ultima Weapon" appears as an optional boss in the Final Fantasy II remake for the Game Boy Advance, during the Soul of Rebirth story. With 15,000 HP and few exploitable weakness, this incarnation of Ultima Weapon is considered one of the hardest bosses in the game. Defeating him allows Minwu (and only Minwu) to use Ultima.

[edit] Final Fantasy V

Omega in Final Fantasy V

Omega appears as an optional boss close to the end of Final Fantasy V. According to a book found in the library section of the Rift, it is a monster that even the four heroes with the twelve sealed weapons could not defeat; players are advised to avoid him (the library section is after the player passes by where Omega is patrolling). Omega has several relatively strong "technological" attacks such as Atomic Ray, Rocket Punch and Wave Cannon. Omega can also use an attack known as Encircle, which permanently removes one party member from the battlefield. Additionally, it is immune to some attacks and dodges others, and absorbs damage from most major elements except lightning (against which it is weak).

Defeating Omega earns the player a large amount of ABP, and a medal to commemorate the victory. Although the name "Weapon" is not yet affixed to his title, he bears many similarities to later Weapon, and was to reappear as Omega Weapon in Final Fantasy VIII.

In the Game Boy Advance remake, there is a secret dungeon that is exclusive to this version. One of the challenges in this dungeon is an area crawling with Omegas, ultimately leading up to a boss battle against an even more powerful model, dubbed Omega Mk. II. Its tactics are similar to the original Omega, but it constantly changes its elemental weakness between fire, ice and lightning.

The Mk. II version has 65,000 HP and many of Omega's powerful attacks, thus making its difficulty comparable with that of Neo Shinryu. Upon its defeat, it drops the Force Shield, the strongest shield in the game, and one that can shield the user from many forms of elemental damage.

[edit] Final Fantasy VI

Atma Weapon in FFVI.

The Weapon in Final Fantasy VI was Ultima Weapon (translated as "Atma Weapon" in the North American localization). Ultima Weapon has 24,000 hit points and is a required boss battle on the Floating Continent, and describes itself as being "power both ancient and unrivaled", and "strength given form". It is possible to defeat it by reducing its MP to 0; while it only has 5,000 MP, it may be harder for some players to reduce its MP. A much stronger version can be fought as an optional battle in Kefka's Tower. Here, it is called "Ultima Buster" (renamed Atma in the North American localization). In the Game Boy Advance remake of the game, Omega Weapon can be found as one of the bosses in the Dragon's Den. The sprite used is the same as Ultima Weapon and Ultima Buster, re-colored to more resemble Omega from Final Fantasy V. Only upon the defeat of the Kaiser Dragon will Omega Weapon appear, replacing the dragon.

[edit] Final Fantasy VII

In the Compilation of Final Fantasy VII, there are seven Weapon (also spelled WEAPON): Jade Weapon, Sapphire Weapon, Ultima (or "Ultimate") Weapon, Diamond Weapon, Emerald Weapon, Ruby Weapon, and Omega Weapon. Unlike many games in the series, the Weapon play a major role in the Final Fantasy VII storyline. According to the game, these entities were created by the Planet as self-defense mechanisms to deal with the threat of Jenova, with the exception of Omega, whose purpose is evacuation. However, once Jenova was contained by the Cetra, the Weapon were no longer needed and entered hibernation beneath the ice at the Northern Crater. Jade Weapon is the first to be activated, as a result of the events of Final Fantasy VII: Before Crisis. Five years later, when Meteor is summoned by Sephiroth, the other fighting Weapon are activated to fulfill the reason of their existence: protecting the Planet by targeting every potential threat to it and "reducing everything to nothingness".[1] Unfortunately, other than Sephiroth, who created the barrier on the Northern Cave to keep the Weapon from him, the ancient monsters saw humans as an equal danger and began attacking humanity as a result. The final Weapon, Omega, is awakened three years after the destruction of Meteor and its fellow Weapon to serve its purpose as an "ark" for the Planet's Lifestream.

Only three Weapon creatures featured in the original Japanese release of Final Fantasy VII; these were the Sapphire, Diamond, and Ultima Weapon, although others such as the Emerald and Ruby Weapon are visible in the cinematic in which the Weapon are released. The Western release (and the later International release) added the Ruby and Emerald Weapon as optional battles, as well as a mandatory battle against the Diamond Weapon.

[edit] Jade Weapon

Jade Weapon in Before Crisis -Final Fantasy VII

Jade Weapon appears in the Weapon Mode of Before Crisis: Final Fantasy VII. Jade Weapon is the first Weapon to be awakened since the first Jenova incident. It appears in response to the summoning of Zirconiade to destroy the planet. In Weapon Mode, the Turks are charged with not only stopping Zirconiade and Fuhito but Jade Weapon as well. Jade Weapon looks like a hybrid of a blue-green manta ray and a beetle with a sharp and metallic form. It has long pink and grey horns and six arm-like apendages, three on the underside of each fin. Much like Ultimate and Omega Weapon, Jade Weapon is flight-capable. It is unclear whether Jade Weapon is intended to be a part of the larger canon, as it appears only in a special mode independent of the game's storyline.

[edit] Sapphire Weapon

Sapphire Weapon in FFVII.
Sapphire Weapon in FFVII.

Little is known about Sapphire Weapon beyond its destruction at the hands of Shinra at Junon. Much like the Emerald Weapon, Sapphire Weapon is aquatic. Before being destroyed, the Weapon launches an attack on Junon that allows Tifa to escape from an attempted execution. The Weapon is destroyed when its head is blown off after a direct hit at point-blank range from the Junon Cannon, a massive artillery cannon mounted over the town that fires mako-enhanced shells. The name Sapphire is not actually mentioned in the game, but it was confirmed by its database entry in the fourth disk of Final Fantasy VII International and then in an official collectible figurine release.

[edit] Ultima Weapon

Ultimate Weapon in FFVII.
Ultimate Weapon in FFVII.

Ultima Weapon (Ultima Weapon in Japanese versions) is an aerial stricking with a body configuration reminiscent of a centaur and a head reminiscent of a dragon. The party's first encounter with Ultimate Weapon is in Mideel, when it attacks shortly after Cloud is discovered there. Following the demise of Diamond Weapon, Ultimate Weapon hovers over a lake near Junon and can be fought by ramming into it with the Highwind. After this, the Weapon flies around the world and must be continually battled—again, by ramming it first—to slowly deplete its HP. Eventually, Ultimate Weapon hovers over Cosmo Canyon after flying over Junon and Fort Condor, where it can finally be defeated. Cloud receives his eponymous Ultima Weapon from the battle and the shallow crater formed by Ultimate Weapon's plunge allows the player to gain entrance to the Ancient Forest without the aid of a chocobo.

In the capability of being constantly battled by the player, this Weapon shares a trait with the boss Death Gaze from Final Fantasy 6.

When Ultima Weapon is defeated, the player is able to fight Ruby Weapon, which has partially emerged from the desert floor in Gold Saucer.

[edit] Diamond Weapon

Diamond Weapon in FFVII.
Diamond Weapon in FFVII.

Diamond Weapon (Diamo Weapon in Japanese versions) is a land-based Weapon that emerges from the ocean and begins to travel towards the city of Midgar. The party intercepts the Weapon and engages it in combat. Despite being "defeated", the Weapon simply walks away, apparently unfazed, sensing "murder". A short time later, Shinra fires the Sister Ray, the mako-powered energy beam cannon recently relocated to Midgar from Junon, at the energy barrier Sephiroth erected around the Northern Crater - while the Diamond Weapon stands directly between. Sensing the incoming blast, the Diamond Weapon fires a barrage of energy bolts at the beam's origin, though obviously too late. The Weapon's energy bolts strike the Shinra building, incinerating the upper levels and injuring Rufus Shinra. Meanwhile, the Sister Ray's beam destroys the Weapon and neutralizes Sephiroth's barrier.

[edit] Ruby Weapon

Ruby Weapon in FFVII.
Ruby Weapon in FFVII.

Ruby Weapon is a fire-based Weapon added to the North American and International versions of Final Fantasy VII. It can be found in the Corel desert near Gold Saucer after Ultimate Weapon's defeat. To initiate battle, the player must run into the Ruby Weapon's innocent looking head, slightly above the sand, with either the Highwind, a Golden Chocobo, or the buggy. Among its many abilities are the magic spells Ultima, Comet2 and a variety of status effects inflicted by its tentacles. It also possesses a technique, Whirlsand, that will completely remove one character per casting from the entire battle until only one remains. It drops the Desert Rose, an item that can be traded to the treasure collector in Kalm for a Golden Chocobo.

[edit] Emerald Weapon

Emerald Weapon in FFVII.
Emerald Weapon in FFVII.

Emerald Weapon is an aquatic Weapon added to the North American and International versions of Final Fantasy VII. It meanders about the waters between the two main continents and can be fought after the player gains access to a Shinra submarine. A special materia called Underwater is necessary to remove a 20-minute timer that represents inability to breathe underwater. The Emerald Weapon has several "eyes" on each shoulder that act independently of the Weapon. One of its more noteworthy attacks is Aire Tam Storm (Aire Tam is Materia spelled backwards), which does 1,111 damage to each party member for every piece of Materia they have equipped. Upon its defeat, Emerald Weapon drops the Earth Harp, which can be traded in Kalm for several pieces of "Master" materia.

[edit] Omega Weapon

Omega Weapon is the final and most powerful Weapon to be activated and appears in Dirge of Cerberus: Final Fantasy VII. It has a humanoid torso with four feather-blade wings and three segmented tentacles from the waist down. The wings glow and further extend and become longer than Omega itself when it is departing to the void of space. While the other Weapon creatures were made to protect the Planet, Omega was made to absorb the Lifestream and unite all life on the Planet into itself, before departing for another world to transplant the Lifestream.

Omega Weapon in Dirge of Cerberus-Final Fantasy VII
Omega Weapon in Dirge of Cerberus-Final Fantasy VII

However, it can only be activated when the Planet detects its end is near. In Dirge of Cerberus, the Deepground SOLDIERs intended to activate Omega, using the research provided by Grimoire Valentine. However, Vincent Valentine held the key item to that plan, the ProtoMateria that grants control of Chaos, Omega's "squire to the lofty heavens". It is Chaos' duty to act as the harvester of life when the end comes, by destroying all of the planet's lifeforms, thus returning all spirit energy to the Lifestream so that it may be absorbed into Omega. Omega and Chaos have been described as brothers who are the anti-thesis of one another, a concept that is somewhat similar to Cloud and Sephiroth.

In the course of Dirge of Cerberus, the Tsviet Weiss became one with Omega as Vincent is to Chaos. However, due to Nero integrating with Weiss prior to it, Omega became corrupted. As Vincent travels inside Omega he is able to defeat Weiss, causing Omega to begin leaving the Planet with what little lifestream it managed to obtain. However, Vincent, using the power of Chaos, is able to neutralize Omega in a purple kamikaze attack, returning both spiritual beings to the Planet until they are truly required.

[edit] Final Fantasy VIII

Ultima Weapon
Ultima Weapon

In Final Fantasy VIII there are two Weapon: Ultima Weapon and Omega Weapon. Ultima Weapon, looking similar to its FFVII counterpart, can be found at the Deep Sea Research Center. Eden, the most powerful GF, can be drawn off Ultima Weapon.[2] Also, Ultima Weapon wields what seems to resemble Cloud's "Ultima Weapon" from Final Fantasy VII.

Omega Weapon
Omega Weapon

Omega Weapon can be found at Ultimecia's Castle. Omega Weapon is this game's strongest enemy, far stronger than Ultimecia. If the players characters are at level 100 its HP is 1,500,000. It does a series of different attacks, including Megido Flame (does 9998 damage), Gravija, Ultima and its most powerful attack "Terra Break", causing damage of about 18,000 to each character.[3] Defeating Omega Weapon unlocks a "Proof of Omega" page in the tutorial (in addition to the Three Stars item won after the battle), which serves no purpose other than indicating that the player has defeated Omega Weapon.

[edit] Final Fantasy X/Final Fantasy X-2

Omega Weapon as it appears in Final Fantasy X & X-2
Omega Weapon as it appears in Final Fantasy X & X-2
Ultima Weapon as it appears in Final Fantasy X & X-2
Ultima Weapon as it appears in Final Fantasy X & X-2

Final Fantasy X also features both Ultima Weapon and Omega Weapon. Both are located at the Omega Ruins – a secret location in the world of Spira. Omega was a priest of Yevon who violated the teachings, and was banished to the Omega Ruins, where his restless spirit was consumed by his hatred and became a powerful fiend. Ultima Weapon is a smaller "clone" created by Omega and must be defeated before facing Omega himself.

A third enemy, Nemesis, uses the same model as the two Weapon, but does not technically have the surname "Weapon." Its nickname, "Omega Gold," does have "Omega" in it, and—based on Shinra's Dossiers in Final Fantasy X-2 and their classification as "Weapon" being a class of Fiend—it can be safely assumed that Nemesis would be classified as a Weapon type Fiend. Nemesis is the most powerful boss in the game (aside from Penance in the International version) and can only be fought after capturing 10 of every monster required for the Arena as well as defeating every creation in the Arena. Nemesis has 10 million hit points, the highest HP of any monster in the game (save Penance, added in the International release, which has 12 million). Upon its defeat, the player acquires the "Mark of Conquest," which serves no purpose other than indicating that the player has defeated Nemesis. Both Omega and Ultima return in Final Fantasy X-2. Though Ultima is a bit stronger than Omega, he is still dwarfed by Omega's sheer size.

In Final Fantasy X-2, the Nemesis enemy (from X) makes its reappearance (with the same character model from X), given the new name, Paragon. It is found in the secret 100 level "Via Infinito" Bevelle dungeon, on the final floor before X-2's most powerful superboss, Trema. It too is not given the "Weapon" surname, but based on Omega Weapon's description in the beastiary of X-2, it is suggested that Omega Weapon's status as "most powerful Weapon creature" was passed on to Paragon.

Once it is defeated by the player's party, Paragon is "truly defeated" by Trema, who appears after its "defeat" at the hands of the player's party. Trema appears and delivers a series of fast punches to the Weapon, destroying it. After which, the battle against X-2's most powerful superboss, Trema, begins.

Despite its defeat at the hands of both the player's party and Trema, after defeating Trema, the player can return to the deepest floor of the dungeon, and re-fight Paragon Weapon anytime he/she wants. To do this, simply attempt to talk to the Tonberry standing in front of Paragon. Paragon will then knock the Tonberry out of its way, and a rematch against Paragon will instantly begin.

The description for Ultima Weapon in X-2: "This terror teaches all who approach the true meaning of 'Ultima.' Whatever you do, don't call it Atma," is a joke on the mistranslation of Ultima Weapon in Final Fantasy VI.

[edit] Final Fantasy XI Online

Ultima in Final Fantasy XI

In this online installment of Final Fantasy, both Omega and Ultima appear as bosses during a long mission from the Chains of Promathia expansion pack. The versions of Omega and Ultima more closely resemble the original Final Fantasy V "mech" type Weapon. All players taking part in this mission are temporarily lowered to level 60 for the entire duration of the battle.

Omega in Final Fantasy XI

Later when the players have access to the Limbus battles, they can again fight Ultima and Omega in separate battles, now in their "Proto" forms. These forms deal more damage and are much harder to destroy.

[edit] Final Fantasy XII

The latest installment of the Final Fantasy series also included its own Weapon, dubbed "Omega Mark XII". It is found at Giruvegan's Great Crystal, near to the location of the Esper Ultima. It is second only to the Ultimate Mark Yiazmat in strength. It drops the Omega Badge as proof of its defeat.

[edit] Omega Mark XII

If the player visits Omega Mark XII before beating Hell Wyrm and accepting the Yiazmat mark hunt, Omega is in his "dormant" state, and resembles a giant treasure chest, much like its drones, the Mimics. It is not necessary to beat Yiazmat in the American Version in order to wake Omega Mark XII up, the player only needs to accept Yiazmat's hunt from Montblanc. In the Japanese version, the player must beat Hell Wyrm and Yiazmat in order to awaken Omega.

Omega was made to beat Yiazmat, however Omega escaped while his owner was working on him because a door was left open. Omega was made alongside a large number of miniature Omegas called Mimics, thus making Omega the prototype. The Mimics also escaped with Omega. Omega travels between dimensions and feeds on mist to survive.

Omega is found in an optional area in The Great Crystal and has just over 1,000,000 HP in the NTSC/PAL versions. It has over 10,000,000 HP in the JP version. In an apparent tradeoff, while JP players may escape from the battle like you can with Yiazmat, with no gain in HP except as the party flees from the platform, NTSC/PAL players may not escape from battle without completely restoring Omega's HP. It's arguable whether Yiazmat or Omega Mark XII is supposed to be the strongest monster in Ivalice, however after defeating Yiazmat, NPCs in The Clan Centurio say things along the lines of "You've defeated the strongest monster in Ivalice, so you're the strongest now!". This suggests that Yiazmat is the strongest fiend in Ivalice.

It is possible that the creature was named "Omega Mark XII" because it is Omega's appearance in Final Fantasy XII, and to mark the appearance of the creature, its name corresponds to the game.

[edit] Final Fantasy Unlimited

In the anime series Final Fantasy: Unlimited, Omega was an entity whose very movement can wipe out a world due to the unstable energies emitting from its body. Its body was scattered to the four winds in the form of crystals. However, these crystals "awaken" and take on monsterous forms to search for its 'siblings' and absorb them to reform Omega. Lisa and the Hayakawa twins encounter the pieces of Omega that form its Nail (around the time they meet Lou Lupus), Hair (when Chobi became Ciel), and Fin (which destroyed the Ghost Train and absorbed its sibling that powered the machine).

Ai would eventually encounter the most important piece of Omega, its Heart. Named "Clear," he possessed a human-form and is covered with Flying Water, the only known material to curb Omega's unstable power. The Earl learned of this as he sent his forces to gather Omega's pieces to recreate the entity under his control.

In the end, all pieces but Clear were destroyed as the result of the Ocean Puzzle's destruction. Though the Earl's revised plan to absorb Omega's power failed, Clear was merged with his Flying Water suit, transformed into a stable crystal that Cid later used to power Syliva's Flying Water Recycling System.

[edit] References

  1. ^ Hojo:...Weapon. Monsters created by the Planet. It appears when the Planet is in danger, reducing everything to nothingness. That's what was stated in Professor Gast's report.
  2. ^ Final Fantasy VIII / FFVIII / FF8 - Guardian Forces- Eden=2006-12-25.
  3. ^ Final Fantasy VIII Online - Omega & Ultima Weapons. Retrieved on December 25, 2006.
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