Talk:Master of Orion
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- Is "amodeas" a term unique to this game? RickK 04:41, 18 Sep 2003 (UTC)
- I edited the layout a bit because the text was ugly to read in my browser (mozilla/Firebird). It consisted of very long lines, i had to scroll the browser window to the right a lot. I'm not very happy with the design now, but at least i can read it without unnecessary scrolling. --Horst_F_JENS 16:49, 2004 Mar 21 (UTC)
Someone posted this to the article, moved it off there to discussion: Note: This information is incorrect. The Antarans develop the plague, whiping out 99% of there population. Because the Antarans that are left on Orion, and who where not affected, did not want to risk running into what ever killed the Antarans in the alternate dimension, they declared independed. And yes, the plague is the the Ithkul.
I'm not positive, but I think star lords was an earlier game than master of orion I. I've heard Star Lords called Master of Orion 0 so I think it came before.
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[edit] MOO3 section POVish?
The opening paragraph on the third game seems a little biased. yes, it wasn't a vey good game, but it says it a little blatantly. HereToHelp 00:45, 28 September 2005 (UTC)
[edit] Article split
I've moved the Master of Orion 2 and 3 sections of this article to their own pages, leaving this page for an artilce on the Master of Orion game. Fugg 04:24, 7 November 2005 (UTC)
[edit] Expanding the race descriptions
So I'm thinking about elaborating a bit more on the race descriptions to provide information on what, exactly, the advantages and disadvantages of each race are...
Humans: +25% profit from trade agreements, +5 to checks for whether another civ will accept a treaty or trade agreement in diplomatic negotiations, Excellent (60% tech cost) at Force Field research, Good (80% tech cost) at Planetology research, Good at Propulsion research.
Sakkra: +100% growth rate, Excellent at Planetology research
Mrrshan: +4 on to-hit rolls and initiative in space combat, Poor (125% tech cost) at Construction research, Excellent at Weapons research
Alkari: +3 to defense and initiative in space combat, Poor at Force Field research, Excellent at Propulsion research
Bulrathi: +25 to Ground Combat rolls, Poor at Computer research, Good at Construction research, Good at Weapons research
Psilons: +50% research points, Good at all research fields.
Klackons: Double production from population points, Excellent at Construction research, Poor at Propulsion research
Darloks: +30 on spy infiltration rolls, +20 on rolls to catch enemy spies
Meklars: Can build an extra two factories per population point, Excellent at Computer research, Poor at Planetology research
Silicoids: Can settle on any planetary environment without requiring any of the Controlled Environment technologies, ignores the effects of industrial waste, -50% growth rate, Good at Computer research, Poor at all other research
Of course, for this to make more sense, I'd probably have to add a lot of details regarding game mechanics to the article... --VladAntlerkov 01:57, 11 January 2006 (UTC)
- Go ahead. Be brave about it; no need to ask anyone. The more information the better. --flyhighplato 17:47, 11 January 2006 (UTC)
- Well, in other similar cases some complained that 'Wikipedia is not a game guide' Pictureuploader 19:03, 11 January 2006 (UTC)
- Yeah, that was my concern.--VladAntlerkov 00:42, 13 January 2006 (UTC)
- I understand that having so much nerdy data in Wikipedia can stereotype this source of information, but I don't know if it's benefitial to have Wikipedia be so self-conscious about itself. If it's something someone would ever want to know (within reason), it should be here. --flyhighplato 01:14, 13 January 2006 (UTC)
- ...and done. Stuff about the tech fields clipped for everyone except the Psilons. VladAntlerkov 02:49, 14 January 2006 (UTC)
- I understand that having so much nerdy data in Wikipedia can stereotype this source of information, but I don't know if it's benefitial to have Wikipedia be so self-conscious about itself. If it's something someone would ever want to know (within reason), it should be here. --flyhighplato 01:14, 13 January 2006 (UTC)
- Yeah, that was my concern.--VladAntlerkov 00:42, 13 January 2006 (UTC)
- Well, in other similar cases some complained that 'Wikipedia is not a game guide' Pictureuploader 19:03, 11 January 2006 (UTC)
As a fan of master of Orion 2. I was appalled that Master of Orion 3 was a step back not forward. Is there a team working on Master of Orion 4 and will they use MOO2 as the template for the 4th game in the series
[edit] Orion Sector, Orions as progenitors
I'm removing the statements that the game's setting is called that and the Orions were that. I can't seem to find them in the game, its manual or anything associated with it. This has the smell of a retcon and might be a leftover from the days when all three MOO games had one article. What with collaborative editing, if I'm wrong do add them back. --Kizor 12:42, 15 January 2007 (UTC)