Pokémon Battle Revolution
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Pokémon Battle Revolution | |
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Developer(s) | Genius Sonority |
Publisher(s) | Nintendo |
Distributor(s) | Nintendo |
Engine | enhanced Pokémon Colosseum engine |
Release date(s) | JPN December 14, 2006 |
Genre(s) | RPG |
Mode(s) | Single player, Multiplayer, Online |
Platform(s) | Wii |
Input | Wii Remote,Gamecube Controller, Nintendo DS (option to use Pokémon Diamond or Pearl card in the game) |
Pokémon Battle Revolution (ポケモンバトルレボリューション Pokemon Batoru Reboryūshon?) is the first Pokémon game on Nintendo's Wii home console. It is also the first Wii game to use the Nintendo Wi-Fi Connection and also to wirelessly connect to the Nintendo DS handheld.[2] It was released in Japan two weeks after the Wii launch, and will be released for other regions in 2007. The US release date for the American version was revealed in a Nintendo press conference to be June 25, 2007.
Contents |
[edit] Gameplay
Pokémon Battle Revolution features 10 different colosseums in a new land named Pokétopia.[3] Other announced features include stadiums that have their own special effects, such as randomizing the order of one's Pokémon.
Players can fully customize their trainer to use on Nintendo Wi-Fi Connection. Players can customize their characters with hats, shirts, glasses, and other items. Minigames, which appeared in the N64 Stadium games, are absent from this game. A trainer can choose 6 Pokémon and get a Battle Pass; however, if Pokémon Diamond or Pearl is connected, a player can upload their trained Pokémon and get an Original Pass.
In the game, Pokémon can actually strike at the opponent physically while both Pokémon are rendered on the screen, instead of seeing one Pokémon attacking and then cutting away to the second getting hit by the attack as in previous titles. However, it's assumed that the same style of gameplay as the older games will be used for slower Pokémon and/or moves to keep the pace of gameplay up. When an attack that strikes both opposing Pokémon is performed, it hits both of them on screen simultaneously, instead of showing it as the attack striking one Pokémon first then the second Pokemon next. The game features destructible environments.[citation needed] The game also features a 100 trainer battle when it's completed for the first time.[citation needed]
[edit] Colosseums
The game features ten different colosseums, each with special changes to normal play or prerequisites and a Colosseum Leader. 6 out of the 10 Colosseum Leaders wear Pokémon costumes; for example, Marin of the Water Colosseum wears a Kyogre costume. Also, the Crystal Colosseum can hold up to 16 players, the battles are done in a 16 person tournment mode. Only the Gate Colosseum is open to a rental pass holder. As the player progresses, the pokemon available to rent become more powerful. The models for the pokemon are new and are re-used as were the models for the gamecube titles.[4]
[edit] Online functionality
Battle Revolution is the first Wii and Pokémon home console title to go online. It uses its own 12-digit friend code, separate from the Wii's code.[2] This has received widespread controversy, because the use of a Wii Number was believed to eliminate the need to have a friend code for each online game, as with DS Wi-Fi games.
[edit] Development and history
The game was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 7, 2006.[5][6] At the event, Iwata described Wii-to-DS connectivity using the game as an example, stating that gamers with either Pokémon Diamond or Pearl can play battles using their Diamond or Pearl Pokémon to Pokémon Battle Revolution using their DS as a controller.[7]
The DS linkup feature was demoed at 2006 Nintendo World Tour for the first time. As well as allowing Pokémon from a Pokémon Diamond or Pearl cartridge to be used in-game, it replaces the on-screen battle menu, normally used in conjunction with the Wii Remote. However the Gamecube controller is also compatible with this game similarly to how it was used in Pokemon Colosseum and Pokemon XD. The battle menu is displayed on the DS touchscreen instead, and is navigated with the stylus. Up to eight players can play in a 1 on 1 tournament, much like the Battle Frontier Battle Dome in Pokémon Emerald.[8]
[edit] References
- ^ UPCOMING POKÉMON BATTLE REVOLUTION NAMED AS FIRST WI-FI GAME FOR WII. Nintendo (2007-03-07). Retrieved on 2007-03-07.
- ^ a b IGN: Pokemon Battle Revolution Preview (English). IGN.com (2006-12-14). Retrieved on 2007-02-19.
- ^ コロシアム | ポケモンバトルレボリューション | Wii | ゲーム | ポケットモンスターオフィシャルサイト (Japanese). Pokémon Pocket Monsters Official Site (2006-11-18). Retrieved on 2006-11-18.
- ^ http://www.serebii.net/battle/colosseum.shtml
- ^ Wiiの発売日、価格の発表は9月。WiiとDSの連動は『ポケモン』から (Japanese). Famitsu. Retrieved on 2006-06-07.
- ^ Sullivan, Meghan; Matt Casamassina (2006-06-07). New Pokémon Announced. IGN. Retrieved on 2006-06-07.
- ^ Gantayat, Anoop (2006-06-07). Connectivity Returns. IGN. Retrieved on 2006-06-07.
- ^ DSバトルモード | ポケモンバトルレボリューション | Wii | ゲーム | ポケットモンスターオフィシャルサイト (Japanese). Pokémon Pocket Monsters Official Site (2006-11-18). Retrieved on 2007-02-19.
[edit] External links
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