Metal Gear Solid 4: Guns of the Patriots
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Metal Gear Solid 4: Guns of the Patriots | |
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Developer(s) | Kojima Productions |
Publisher(s) | Konami |
Designer(s) | Hideo Kojima (producer, director, writer) Shuyo Murata (director) Kenichiro Imaizumi (producer) Yoji Shinkawa (character designer) Harry Gregson-Williams, Nobuko Toda (composers) |
Series | Metal Gear |
Release date(s) | JPN TBA 2007 [1] NA TBA 2007 [1] PAL TBA 2007 |
Genre(s) | Stealth-based game |
Mode(s) | Single player, online multiplayer |
Rating(s) | ESRB: Rating Pending (RP) CERO: Rating Pending PEGI: Rating Pending |
Platform(s) | PlayStation 3 |
Media | Blu-ray Disc |
Input | SIXAXIS Controller |
Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is a forthcoming stealth-based game directed by Hideo Kojima and Shuyo Murata. Guns of the Patriots is currently being developed by Kojima Productions exclusively for the PlayStation 3 video game console.[2] It might be the last iteration in the best-selling Metal Gear Solid series. The game uses the motto "No Place to Hide!", and is being developed with the central theme of "Sense".
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[edit] Gameplay
The title's single-player mode will follow a similar stealth blueprint to previous Metal Gear titles, where the player must negotiate the gameworld in order to progress, using stealth and cunning in addition to traditional combat. It will utilize a similar third-person and top-down switchable camera featured in Metal Gear Solid 3: Subsistence, but reportedly allowing for more precise first-person aiming. [3] The Close Quarters Combat system will also be reprised, allowing players to interrogate guards for information and supplies.
Players will also utilise a new form of camouflage called "Octocamo", which replaces the camouflage system featured in MGS3. Grey-black when disabled, the Octocamo suit allows the wearer to blend in with any surface (in the manner of an octopus).
Snake will also be partnered with a robotic drone, which allows communication between characters, serving as a substitute to the CODEC radio system from previous games. It also appears capable of engaging enemies.[3]
Due to a lack of rumble feature on the PlayStation 3, Hideo Kojima has stated that the game was designed around a new feature. He also stated that if rumble were to be implemented before the game's release, then they would have to choose between the two.[4] Rumble has been an important feature in the rest of the Metal Gear Solid series.
[edit] Plot
Set an unspecified amount of years after the "Manhattan Incident" (the events of the Plant chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has eased, leading to demands on mercenaries to fight proxy battles for business purposes, fueling the need for private military contractors (PMCs) and automated weapons.
However, the five largest PMCs are revealed to be owned by a single mother company, Outer Heaven (the name of Big Boss's mercenary company and fortified nation in the original Metal Gear), operated by Liquid Ocelot. It is revealed that Outer Heaven has amassed a military equivalent in manpower to the United States' own, and is now preparing to launch an armed insurrection. With the world once again in crisis, Solid Snake is deployed to the Middle East.[5]
David Hayter has said during a Konami Pod Cast "As bad as it gets for Big Boss, Solid Snake gets really screwed over. I don't know yet, as we aren't done with the script, but what I'm trying to give is the sense that it is his last mission, and he knows it. He's deteriorating, he's aging badly."
[edit] Development
Initially, Hideo Kojima announced that he would be retiring as director of the Metal Gear series after Metal Gear Solid 3: Snake Eater and would leave his position open to another person for Metal Gear Solid 4. As a joke, the new director was announced as "Alan Smithee", but in R, a 400-page book bundled with Metal Gear Solid 3's Japanese "Premium Package", the director was revealed to be Shuyo Murata, co-writer of MGS3 and director of Zone of the Enders: The 2nd Runner. He has also contributed humorous easter eggs to Metal Gear Solid 2: Sons of Liberty and Metal Gear: Ghost Babel. However, it was announced in a humourous promotional trailer that Kojima will be co-directing the game with Murata, after substantial negative fan reaction, including death threats.[6]
[edit] Soundtrack
The score to Metal Gear Solid 4 is being composed by Harry Gregson-Williams, his third Metal Gear Solid soundtrack, and Nobuko Toda, who provided music for Metal Gear Acid and Metal Gear Acid 2.[7][8]
[edit] Voice cast
The original Japanese voice actors for all of the confirmed characters returned to provide their voices in the trailer shown during E3 2006 show, with the exception of Koji Totani, who died months before the release of the trailer. Revolver Ocelot, now dubbed Liquid Ocelot (in reference to his possession by Liquid Snake) is played by Banjo Ginga in the trailer. Actress Houko Kuwashima confirmed that she will reprise her role of Mei Ling in the new game, though her character has not appeared in any pre-release trailers.
English voice-acting work is being recorded in tandem under voice-director Kris Zimmerman.[9] David Hayter returns as Solid Snake, with Quinton Flynn (Raiden), Paul Eiding (Roy Campbell) and Christopher Randolph (Otacon) reprising their roles from previous titles.[10] Voice actor Richard Steven Horvitz will provide an as-yet-unannounced part.
[edit] References
- ^ a b http://www.konami.jp/kojima_pro/english/lineup/metal.html
- ^ "Konami: "MGS4 is exclusive to PlayStation 3" "
- ^ a b Metal Gear Solid 4 TGS 2006 Trailer Impressions. Gamespot UK (2006). Retrieved on 22 September, 2006.
- ^ http://kotaku.com/gaming/go307/feature-talkin-metal-gear-with-hideo-kojima-248695.php
- ^ Kojima Productions: Show Maybe E3 2006 (2006). Retrieved on 12 October, 2006.
- ^ http://www.ps3today.com/Blogs/News/hqs/blr_957.aspx
- ^ TGS 06:Kojima On Metal Gear. Gamespot (2006). Retrieved on 22 January, 2007.
- ^ Kojima Productions - M4 Show Maybe?. Konami Computer Entertainment (2006). Retrieved on 22 January, 2007.
- ^ http://mp.i-revo.jp/user.php/kp-ryan/entry/80.html
- ^ http://kotaku.com/gaming/metal-gear-solid-4%253a-guns-of-the-patriots/mgs4-voice-cast-announced-248113.php
[edit] External links
- Official websites
- Official MGS4 trailer shown at the Tokyo Game Show 2005
- Official MGS4 trailer shown at the Electronic Entertainment Expo 2006
- Official MGS4 trailer shown at the Tokyo Game Show 2006
- Details from Kojima Productions
- Hideo Kojima's blog in English
- Gaming press
- IGN Article
- GameSpot GameSpace
- Metal Gear Week on 1UP.com, with Hideo Kojima interview
- Gamasutra coverage of E3 2006
- High-definition trailers and comments on Kikizo Games
- GamePro preview and interview with Hideo Kojima
- Interview with Hideo Kojima
Metal Gear • Metal Gear 2 • Metal Gear Solid • Metal Gear Solid 2 • Metal Gear Solid 3 • Portable Ops • Metal Gear Solid 4 |